CoinFello
CoinFello — United States — 2025 — 2026
Built the design system and implemented it in code. A DeFi product with an AI agent at the centre of it.
Design Systems · Front-end · UI/UX


Product designer and front-end developer from Brazil. I've been responsible for the design system at two companies and worked on the front-end at both — most recently with US teams at CoinFello and HyperPlay, and before that on Payday 2 at Starbreeze.
A few numbers, so the rest of the page has something to stand on.
Framing the problem before the pixels: user research and interviews, flows, prototypes, and four years of living with the same product rather than handing it off.
Responsible for the design system at two companies. At CoinFello I built it and implemented it in code myself. Tokens, components, documented states, kept usable by the engineers consuming it.
I build what I design. Typed React, design systems implemented from inside engineering, and animation that respects reduced-motion. I wrote production front-end by hand for a year before I used AI for any of it — I work well either way, and I review what the assistant writes because I know what the work costs without it.
I work with US companies, and have since 2022 — on teams whose members sat across the US, Europe and Latin America, several time zones in one standup. Design reviews in English, async written rationale by default, and code in the same repository as the engineers I design for.
I am looking for full-time roles or contractor engagements with US companies. Since 2022 I have worked remotely with US teams whose members sit across the US, Europe and Latin America — the time zones are a problem I have already solved.