Work — 6 selected
Problems framed, interfaces built, code merged.
Told at the depth each one allows. Open source gets the full case study; employed work gets scope and practice without client internals; the apps are mine to show in full. Everything else is on LinkedIn.
- 01CoinFelloDesign Systems · Front-end · UI/UXRole2025 — 2026Built the design system and implemented it in code. A DeFi product with an AI agent at the centre of it.
- 02HyperPlayProduct Design · Design Systems · Front-end · UI/UXRole2022 — 2026Three and a half years on a web3 game launcher. Product design and research in the design team, then front-end work on the same interface in the engineering team.
- 03Heroic Games LauncherProduct Design · Design Systems · Front-end · UI/UXCase study2020 — presentI ran the validation research that decided this was worth building. It now has 500k+ monthly users, and I still design and ship its interface.
- 04Starbreeze — Payday 2UI/UX · Product DesignRole2021 — 2022Quality-of-life and accessibility UI on a live AAA game, plus the 2D assets — achievement icons and in-game items — that I made and put into the build.
- 05Remote WorkProduct Design · Front-end · UI/UXPersonal project2025 — 2026An Android app that pulls remote jobs from five boards into one list, tracks every application and builds your CV. Past 100,000 installs.
- 06HeavyMuscleProduct Design · Front-end · UI/UXPersonal project2025 — 2026A gym app with an AI coach that writes the plan and a logging screen built to be used standing up, with no signal.
See the rest on LinkedIn
This portfolio covers the work worth reading in full. The complete history — earlier roles, freelance and where it started — is on LinkedIn.
Next step
Want to walk through any of it?
I am looking for full-time roles or contractor engagements with US companies. Since 2022 I have worked remotely with US teams whose members sit across the US, Europe and Latin America — the time zones are a problem I have already solved.